Hungry Chunk
Hello everyone!
Hungry Chunk is a quirky and fun Pac-Man-style prototype where you control a ravenous creature with an endless appetite. To make things more interesting, I challenged myself to implement pathfinding without using navigation tiles or other advanced techniques (still learning!). Figuring out how to make the ghosts move nicely gave me a few headaches, haha, but I think the result turned out pretty decent!
The game has 5 levels and it's a bit tricky but I do really hope you guys beat it!!
RAGE QUIT WARNING! LOL
COMMENT TO LET ME KNOW HOW MANY TRIES IT TOOK YOU TO BEAT THE GAME!
How to play. It's super easy!
- D-pad / Directional arrows: Move Chunk around
- PS4 controller - Circle / Keyboard Space : Confirm
I created all the pixel art, sounds, and gameplay design myself, and I had a lot of fun working on this little project.
Follow me for more!
I’m brand new to sharing my work online, but I’d love to connect with you:
- Instagram: @purplesunrise_games
- YouTube: Purple Sunrise Games
If you’re a fellow game dev or just love chill vibes, check out this YouTube lofi playlist 🎸: Setsunai FM. Perfect for staying inspired!
I’m hoping to start some dev-logs soon, so feel free to follow along on my journey. I want to build a little community where I can hear your takes on my games, sharing game ideas and maybe even work together!
Let me know your thoughts! I did some testing and I couldn't find any bug but I know some of you will experience some kind of weirdness sooner or later and I WOULD LOVE if you could let me know your experience in the comments!
Hope you enjoy playing, even if it’s just a small game.
Cheers!
Nick
Development log
- Devlog: Flashing Ghosts21 hours ago
- Devlog: Hungry Chunk - Bug Fixes Update1 day ago
Comments
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This game is cute! I'm not much of a Pac-Man person, so it took me a couple tries to beat level 1. When I did beat it, the mobs didn't stop moving so they killed me while the game was paused haha. But, overall, it was nice to play! Great work 👍
Hi! Thank you so much for the feedback!! I am not a pac-man person either so I totally understand 😂it started as a practice project to learn godot but I really liked the character and wanted to do something a bit more complete and maybe I will expand it and evolve it in the future!
Woow that’s an interesting bug I have never experienced that so far!! Can you replicate it?
I will work on the problem and try to solve it!
Thank you for trying it out!!
That totally makes sense, always good to study the fundamentals! And I agree that the character is awesome - very fun design
For the bug, I think I reached the final target right at the same time as one of the mobs. Maybe it read the target collision first, then read the enemy collision right after. I wasn't able to time it right to replicate it again, but I'm thinking it was a pretty rare edge case 😊