Hungry Chunk
Hungry Chunk
Hello everyone!
This is my fifth game made with Godot 4.3, created in just two days!
Hungry Chunk is a quirky and fun Pac-Man-style prototype where you control a ravenous creature with an endless appetite. To make things more interesting, I challenged myself to implement pathfinding without using navigation tiles or other advanced techniques (still learning!). Figuring out how to make the ghosts move nicely gave me a few headaches, haha, but I think the result turned out pretty decent!
How to Play (it’s super easy!)
- Directional arrows: Move Chunk around
I created all the pixel art, sounds, and gameplay design myself, and I had a lot of fun working on this little project.
While it’s just a prototype for now, I’m considering turning it into a full game in the future.
Follow me for more!
I’m brand new to sharing my work online, but I’d love to connect with you:
- Instagram: @purplesunrise_games
- YouTube: Purple Sunrise Games
If you’re a fellow game dev or just love chill vibes, check out this YouTube lofi playlist 🎸: Setsunai Lofi FM. Perfect for staying inspired!
I’m hoping to start some dev-logs soon, so feel free to follow along on my journey.
Let me know your thoughts—do you think Hungry Chunk could become a full game? Hope you enjoy playing, even if it’s just a small prototype for now.
Cheers!
Nick
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